The only good thing in the 3DS scene is smealum, but that may change as keys for 3DS firmware 7.x have been leaked.

No linking to any keys please, i do not want any posted, there is a guy from Portugal who tweeted about them and that’s is all i know about them.

Source

UPDATE

It seems the original leaker seems to be a game modder by the name of GovanifY, you can find his article about it here:

http://govanify.blogspot.co.uk/2014/10/3ds-7x-keyx.html

Visit The Forum To Discuss The Story: [Update] 3DS 7.x Keys Leaked

TazeTSchnitzel has released PictoSwap, a SwapNote clone for the 3DS, it is quite new and at the moment has its flaws, such as a slight slowness, apart from that, it seems to work quite well, take note though, that this isn’t a native 3DS homebrew, it is a web browser application dedicated to the 3DS, here is a quote from the source:

What’s this? PictoSwap is a web app intended to be used in the Nintendo 3DS Browser. It’s essentially a clone of Nintendo Letter Box (or “Swapnote” in the US), which let you scribble little drawings and send them to other 3DS users. Unfortunately, Nintendo suddenly stopped the “SpotPass” feature of the app in 2013, due to abuse of the service. Hence I decided to clone it. Where does the name come from? I posted a thread on reddit’s /r/3DS subreddit to try and find a name. I liked /u/TengenToppa’s “PictoPass” suggestion, and changed it slightly to “PictoSwap”. The suggestion was, presumably, a reference to note passing and PictoChat (a feature on the original Nintendo DS).

Here is a video of it in action: Visit this link on your 3DS browser:

http://pictoswap.ajf.me/ Source Via Visit The Forum To Discuss The Story: [Released] PictoSwap For 3DS

xerpi

has managed to get the PS4’s Dualshock 4 control pad running on the Wii, here is a quote from his artcle on the forum:

I’ve spent a few days trying to get a connection between the Wii and a Dualshock 4. In order to get it working, I had to do some “reverse engineering” to the libogc’s Bluetooth stack and I finally found what was happening: the Bluetooth protocol authentication part of the libogc’s bluetooth stack was missing. I’ve already submitted a patch to the official libogc repository.

Well, after getting the “authentication” working, I started implementing the specific DS4 bluetooth protocol (thanks to here and here).

The Dualshock4 need to be paired through USB before establishing a Bluetooth connection, so I’ve crafted a program called ds4pair_wii that makes this, it pairs the DS4 to the Wii’s Bluetooth address. ds4pair_wii also writes to the SD a file called ds4wiibt_config, which has a list of each MAC of all the paired DS4 controllers.

After pairing, the connection can be established, once you press the PS button, the Dualshock 4 will try to connect to its paired MAC. Before this, the Wii has to be listening (aka waiting) for the DS4 controller to be turned on. After this, connections is established.

Steps:

  1. Run ds4pair_wii with the DS4 connected over USB, it’ll create a config file to the SD
  2. Run ds4wiibt (it’ll load the config file), turn on the DS4 (press PS button)

Compiled apps: https://www.mediafire.com/?1ld710qi1whk55i
ds4wiibt source code: https://github.com/xerpi/ds4wiibt
ds4pair_wii source code : https://github.com/xerpi/ds4pair_wii

Enjoy!

Visit The Forum To Discuss The Story: [Working PoC] ds4wiibt – Connection between Dualshock4 and Wii through Bluetooth