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[Released] WiiU 3.0.1 update

Posted by DefaultDNB on May 21, 2013
Posted in: Official, Wii U.

Today the big N have pushed another update, increasing their system software version to 3.0.1.

Update info:

Version 3.0.1 U/E/J available via an Internet connection includes the following improvements:
Further improvements to overall system stability and software compatibility

I can confirm that HBC is still fine on vWii after the update, and that smash stack still works :)

[Rumor] WiiU Gamepads working in Dolphin in the very near future

Posted by DefaultDNB on May 21, 2013
Posted in: Dolphin, Hacks, Homebrew, Rumour/Not Confirmed, Wii U.

I spotted an interesting conversation over at GBAtemp today involving Marcan and the possibility of playing Wii/GC games on a Wiiu game pad:

[05:34] <marcan> actually, playing wii games on the wiiu gamepad will be easy pretty soon
[05:34] <marcan> just not on a wiiu :P
[05:34] <marcan> it’s a lot easier to just talk to the gamepad from a PC running Dolphin :P

Those of you who enjoy dolphin Wii/GC emulation and own a WiiU will be having another very cool reason to dig out that tablet!

Remote play GC games!

Portal DS (in 3D !)

Posted by GregoryRasputin on May 21, 2013
Posted in: Nintendo DS.

smealum from GBATemp has been working on a version of Portal for the DS, here is a quote from his thread, along with some video:

 photo buttoncubes_zpsca34d956.png

ok so basically I’ve been working on this portal adaptation for a few months now. it’s coming along quite well I think so I decided it was time to give it its own thread. the game is being programmed by me and the graphics are being made by Lobo.

the idea is for us to make an original campaign featuring none other than doug rattman as a protagonist. the game will also feature a full-fledged on-board level editor similar to the one found in portal 2′s perpetual testing initiative, so my hope is people will make their own puzzles and give the game some replayability.
features so far :
- working portals (you can place them, look through them, go through them)
- okay player physics (for instance, momentum is conserved when going through a portal, flinging works great)
- a full fledged rigid body physics engine for turrets, cubes and stuff (watch the video, I think it’s pretty cool for a DS game)
- mini gravity gun !
- an on-board and intuitive level editor
- more or less working puzzle elements (including buttons, dispensers, turrets, energy ball things, doors, emancipation grids…)
- an entirely new gameplay mechanic ! (not fully implemented yet but I think it’s going to be pretty neat)

For more information, check his thread here.

Pre E3 Direct Information from Mr Iwata!!!!

Posted by bubba on May 21, 2013
Posted in: Official, Wii U.

3dmario
mariokart
smash brothers

#IwataSays We will discuss new Smash Bros., 3D Mario game, Mario Kart and other Wii U titles in our #NintendoDirectNA before the start of E3

Source

You can discuss this subject on the forum here.

Wii U Vs Seventh & Eight Gen Consoles

Posted by GregoryRasputin on May 19, 2013
Posted in: Wii, Wii U.

Im not a Nintendo Fanboy, or a Sony Fanboy or even a Microsoft Fanboy, i am a Games Console Fanboy, i enjoy ALL games consoles, i may play one more than the other, but i still like them all equally.

All i have been seeing from the Nintendo haters is that the console isn’t powerful enough, in my personal opinion it is, after all its a Games Console, it shouldn’t be on par with the most up to date PC Gaming Power Rig, it is kept like that to keep the cost of manufacturing etc down, small form factors to make it more homely, to just fit under the TV.

With all that said, i decided to make two specification tables “Seventh Gen Vs Wii U” and “Eighth Gen Vs Wii U”, the first table is accurate and correct, the second table will be as close as possible until final specs are released for the PS4 and Next Gen Xbox, this will be fixed once those consoles are actually released as certain specs will be different from the original announcement, especially where Sony is concerned, if you take into account the 2005 PS3 Announcement and 2006 PS3 Announcement.

 

Seventh Gen Vs Wii U

    Console               360        PS3         Wii            Wii U
CPU Custom IBM PowerPC-based CPU  -3 cores running at 3.2Ghz each  PowerPC-base Core @3.2GHz (Cell) IBM Broadway @729MHz  Tri-Core IBM PowerPC  @1.24 GHz per core
GPU Custom ATI Graphics Processor @500Mhz  RSX @550MHz ATI Hollywood 243MHz 550 MHz AMD Radeon GPU
Sound Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
Dolby 5.1ch, DTS, LPCM, etc. (Cell-based processing) Stereo – Dolby Pro Logic II-capable Analog stereo5.1 linear PCM
Memory 512 MB of shared GDDR3 RAM at 700 MHz10 MB of eDRAM at 500 MHz 256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
88MB 2 GB  DDR3-1600 DRAM
Storage Detachable and upgradeable 20 GB hard driveMemory unit support starting at 64 MB Detachable 2.5″ HDD slot x 1 512MB Flash Memory 32 GB Internal flash memory(Deluxe Set)8 GB Internal flash memory(Basic Set)
I/O Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots
USB Front x 4
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1 (60GB)
2 USB 2.0 portsSD Memory Card Slot4 x GameCube Control Ports2 x GameCube Memory Expansion

 

4 × USB 2.0SD Memory Card Slot
Communication Ethernet (10BASE-T, 100BASE-TX)
Wi-Fi IEEE 802.11 b/g
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Wireless IEEE802.11b/gUSB LAN adaptor Wireless IEEE802.11b/g/nUSB LAN adaptor
Controller WirelessUSB Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
Bluetooth (wireless) Proprietary wireless based on IEEE 802.11n NFC, InfraredBluetooth (wireless)
AV Output Screen Resolution: 480i, 480p, 720p, 1080iAV MULTI OUT x 1 Screen Resolution: 480i, 480p, 720p, 1080i, 1080p
HDMI out
AV MULTI OUT x 1
DIGITAL OUT (OPTICAL) x 1
Screen Resolution: 480p Screen Resolution: 480i, 480p, 720p, 1080i, 1080p
Disc Media CD, DVD, Xbox 1, Xbox 360, HD-DVD(Via Addon) CD, DVD, Blu Ray, PS1, PS2, PS3, SACD (60GB) GameCube, Wii  Wii, Wii U

 

Eighth Gen Vs Wii U

 

   

              Console             Wii U                 PS4(Revealed, though not final/Rumour)                 Next Gen Xbox(Rumoured)
CPU Tri-Core IBM PowerPC  @1.24 GHz per core x86-64 AMD “Jaguar”, 8 cores @ ? per core 8 cores @ 1.6 GHz per core
GPU 550 MHz AMD Radeon GPU AMD next-generation Radeon™ based graphics engine Custom D3D11.1 class 800-MHz graphics processor.
Sound Analog stereo5.1 linear PCM  ?  ?
Memory 2 GB  DDR3-1600 DRAM 8 GB GDDR5 RAM 8 GB DDR3 RAM
Storage 32 GB Internal flash memory(Deluxe Set)8 GB Internal flash memory(Basic Set) Detachable 2.5″ HDD slot x 1  ?
I/O 4 × USB 2.0SD Memory Card Slot USB 3.0  ?
Communication Wireless IEEE802.11b/g/nUSB LAN adaptor Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)Wireless IEEE802.11b/g/n Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)Wireless IEEE802.11b/g/n
Controller Proprietary wireless based on IEEE 802.11n NFC, InfraredBluetooth (wireless)  Bluetooth® Ver2.1+EDR  ?
AV Output Screen Resolution: 480i, 480p, 720p, 1080i, 1080p Screen Resolution: 480i, 480p, 720p, 1080i, 1080p & 4,096 × 2,304 for 4K movies  Screen Resolution: 480i, 480p, 720p, 1080i, 1080p
Disc Media Wii, Wii U DVD, Blu Ray, PS4  DVD, Blu Ray, Next Gen Xbox

 

 

Now you have the most minor, but important details, the PS4 has 4K resolution for movies, the Next Gen Xbox will have Ilumniroom and the Wii U is the only next gen console toi have true disc Backwards Compatibility.

Regardless of features, the Wii U’s power or lack or reported power does not stop me enjoying it, nor does it stop me playing any of the games :)

EA Corrupt To The Core – @EA Bitch @BobSummerwill Craps All Over Wii U

Posted by GregoryRasputin on May 18, 2013
Posted in: #boycottEA, Wii U.

It just doesn’t stop with EA, the company is a cess pool of corrupt employees and idiots who have forgotten how to be a proper game publishing company.
It is no secret that EA has a huge agenda against Nintendo, first they release mediocre ports, then announce that their crappy Frostfire 3 engine isn’t coming to the Wii U, yet they are bringing it to Android and IOS devices, EA then came out and said that it was bringing Zero games to the Wii U.

To top it all off a cowardly Senior Software Engineer at EA slammed the Wii U on Twitter, stating that it is crap and that Nintendo are dead, the coward decided to delete his tweets, either because he was given a good telling off from his bosses, or he realised how much of an idiot he truly looked, but this is the internet, you cannot really delete anything, once its on there, its on there to stay, so below is a screen capture of what he said, thanks to IGN:

 photo SNAG-0000_zps393d5ae1.png

Click the link below to view the story at the source:
EA Senior Engineer: ‘The Wii U Is Crap’

You can discuss this subject on the forum here.

Sonic The Hedgehog Games To Be Released Exclusively On Wii U

Posted by GregoryRasputin on May 17, 2013
Posted in: Nintendo 3DS, Official, Wii U.

Nintendo and Sega have entered a partnership for Sonic The Hedgehog Exclusiveness on Nintendo consoles, here is a quote from the Sega Blog:

 photo WiiU-Sonic_zps64844ac9.png

“Sonic the Hedgehog has performed incredibly well on Nintendo platforms and this exclusive partnership is a natural fit for the next evolution of Sonic games” commented Jurgen Post COO SEGA Europe Ltd. “The Wii U and Nintendo 3DS are ideal platforms to showcase Sonic and we are looking forward to working with Nintendo on these three exciting adventures.”

Source

Yakuza 1 & 2 HD To Be Released In Japan For Wii U

Posted by GregoryRasputin on May 17, 2013
Posted in: Official, Wii U.

Yakuza 1 and 2 are getting a HD makeover for the Wii U, so far the only information that is known about its release, is that it is Japan only, there is no word about an EU/US release:
 photo SNAG-0067_zps2c6f53cc.png

You will be able to use the Wii U GamePad as a map
 photo SNAG-0063_zpsff0eefb1.png

Or play the game on the GamePad
 photo SNAG-0065_zpsaf4cc5ac.png

You can view the full video here.

New Super Luigi U

Posted by GregoryRasputin on May 17, 2013
Posted in: Official, Wii U.

During Nintendo Direct today, Nintendo announced that New Super Mario Bros U will be getting DLC, the DLC is called New Super Luigi U and will feature 82 new courses.
New Super Luigi U will be released in US and UK on the eShop on the 20th of June, those who don’t have NSMBWU or those who want to own the game in a fancy case, can buy the disc version on the 25th of July in UK and 25th of August in US:

 photo Luigi-610x872_zps58f05f91.jpg

EA Continues Its Hate On Nintendo

Posted by GregoryRasputin on May 17, 2013
Posted in: Wii U.

I posted this article here a few days ago, talking about how Games Publishers are being bad to Nintendo, i personally blame Electronic Arts(EA) for this, they might have brought a couple of games out at the start of the Wii U’s life, but they were just the basic port, with barely any graphical/game-play differences
Recently the gaming world was made aware that the Frostbite 3 engine would not be coming to the Wii U due to the engine not working/being compatible with the Wii U, so the console would be missing out on 15+ EA titles. Weird the Frostbite 3 engine is coming to Android/IOS devices.
Well it seems that EA has grown a little balls and came out and admitted that they were creating/making ZERO games for the Wii U, they told us what we already know, “We have no games in development for the Wii U currently,” is what EA’s spokesperson Jeff Brown told Kotaku.

 photo ead7mi_zps7bb6448b.gif

EA, what the hell happened to you ?
Companies like Sega and Nintendo made you as successful as you are, so why do you crap on the now ?

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