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The Homebrew Channel is now Open Source

November 23, 2016 BobbyBlunt 1

HBC.png

 

The homebrew channel is one of the most recognized names in the console modding community. It has been used by millions of people and has given us homebrew on both the Wii and the Wiiu via vWii. The wii is now 10 years old and the homebrew channel project has now made its way to the world of open source

 

 

Taken from hackmii: 

“Last weekend was the 10-year anniversary of the Nintendo Wii. We thought we’d dust off the blog with a little birthday present: the source code for The Homebrew Channel.

When we built HBC, we always wanted it to serve as a reference for what homebrew software should look like: good design, professional-looking, user friendly, stable, safe, and supporting features such as network connectivity. We hoped it would inspire other software to aspire to a similar level of quality. But we didn’t want it to become an instant base for quick hacks and mods and endless cheap variations, and we also didn’t think proliferation of installable “channels” on the Wii is a good idea: we still think it makes much more sense to have one entry point into the homebrew ecosystem, and then launch everything else from there (among other things, because it’s easy to brick a Wii by installing things into NAND). And, to be fair, the code is definitely not as pretty as what you get when running it.

However, the plan was always to eventually open source it. Bushing, in particular, always championed for this. This release is dedicated to him.

Keep in mind that, since this was never developed in public, you’ll probably find embarrassing things in the source code. We’ve kept it maintained over the various releases, and we’ve done some very minor cleanup to this release to bring it up to date with the latest version of the toolchain and remove “security” bits no longer relevant to an open source release, but other than that, what you see is what you get. This is the code that the millions of users of The Homebrew Channel are running on their consoles.

Enjoy.

As a bonus, this code includes the fix for vWii aspect ratio on Wii U. The Title ID has been changed, so you can install it without clobbering your official Homebrew Channel (though telling them apart in the menu might be tricky!).”

 

 

While the wii may be old, and the wii u may be on its way out, the wii community still has a lot of life left in it. Out of all of my modded consoles I think I enjoy my modded wii u the most. Crazy that it has been 10 years since the original wii released and I look forward to seeing what the next 10 years brings to the modding community. You can find a link to the article on hackmii as well as a link to the git below

https://hackmii.com/2016/11/the-open-homebrew-channel/

https://github.com/fail0verflow/hbc

 

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Awesome Fan made video for Majora’s Mask

November 23, 2016 BobbyBlunt 0

No this is not a release and has nothing to do with nintendo directly but I came across this really cool CGI fan made video for Majora’s Mask. Nintendo likes to hit anyone using their property so there is a good possibility this video will disappear but I thought it was a cool tribute to one of the most underrated games in the Zelda franchise. Normally I do not post fan made video projects but this one was really good. Check it out in case Nintendo decides to have it taken down

 

 

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LibiosuHax by dimok

November 18, 2016 thezander 0

Dimok at gbatemp released a few different things.

 

First something he aimed for those interesting in developing.

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Now I wrote up some IOCTL commands to allow easy FSA access and to allow SVC syscalls, memcpy in and out, IOS kernel read and other usefull stuff from the PPC side. This is still in development and can be extended with more usefull commands. You can see all the changes on my iosuhax fork here:
https://github.com/dimok789/iosuhax

Also a FS2Sd which allows you to dump your wiiu contents to your SD with more control over what,

 

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I created a new application called FT2SD (File Tree 2 SD). This application is a file tree dumper to SD. It can dump several (currently) predefined paths directly to your SD card, like for example game disc content, updates, tickets, slc content, vWii content, mlc…Think of this tool as a very pimped ddd alternative. It might even miss some interessting paths but those can be added quite easy.
The application is currently only a console application but I think i will improve it later with a GX2 GUI and make a nice explorer tool out of it where the user can change paths and copy stuff back and forth.
 

 

And lastly a FTP2Wiiu that he warns could cause bricks if used improperly.

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Now this tool is only for advanced users ONLY. This is an extension to the existing ftpiiu tool. It mounts all the paths listed in the FT2SD tool and offers them on the FTP. This includes SLC and MLC! You can also add files or remove files on the FTP which makes it quite dangerous if you do this on sysNAND. So therefore here is a fair warning:

DO NOT TOUCH THIS TOOL IF YOU DON’T KNOW WHAT YOU DO. IF YOU MODIFY FILES ON sysNAND YOU MIGHT BE SCREWED!!!

 

 

Head over here to get pictures and the contents.

Source https://gbatemp.net/threads/libiosuhax-ppc-ipc-library-for-communication-to-dev-iosuhax.449296/

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[Release] FSDumper by Crediar

November 17, 2016 thezander 0

Crediar who has made and created several tools over the years, such as last year the WUPInstaller that has been used by many and utilized in several other projects in combination with his NUS grabber programs. Released a FSDumper on twitter 

 

Which does just that; dumps SLC and MLC on an SD card via a modified FW.img booted from cfwbooter.

 

Read me

 

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FSDumper v0.1 by crediar
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The application dumps all your files from your SLC and MLC to an SD card.


Usage:
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-prepare an SD card large enough to hold all the files.
 SLC is around 80MB and MLC depends on your usage of it.

-Assure there are no folders called usr or sys in the root of the SD card.
 The dumper won’t overwrite any files.

-Load the supplied fw.img via the cfwbooter

-Load the FSDumper application via the HBL

-After the application is done you will find the SLC files in sd:/slc_sys 
 and the MLC files in sd:/sys and sd:/usr

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Source https://twitter.com/crediar 

 

Edit: Baseless Speculation: He put a winky face next to ‘future project’ so perhaps he’s got stuff relating to customizing those dumped files. 

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Softmodding my New Wii U

October 29, 2016 GregoryRasputin 1

I just got a 32GB Wii U. I am looking for a way to softmod it. All I can find is ways to mod for individual games. I need something that will let me play games that I have on an external hard drive. I have a similar mod on my old Wii. Can somebody pl…

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