NOT64 updated by Extrems!
A few of you who know me will know that I have a big love for my N64 and anything N64 related, so when I found this news over at GCforever I got excited!
Posted by Extrems today:
December 16, 2012
- devkitRice: Optimized sqrt/memset.
February 2, 2013
- Wii: Replaced ROM cache with NAND-backed VM.
- Missed dynarec optimizations.
- Ignore audio lists when disabled.
- Fixed first frame being corrupt.
February 4, 2013
- Updated 16k EEPROM list.
- Fixed off-by-one error in glN64.
For those of you who dont know its an experimental modification of team emulatemii’s Wii64 N64 emulator:
Not64 – an experimental modification Features:
- Built with devkitRice.
- Available for Wii and GameCube.
- SMB share support from WiiSX.
- Reintroduce Zip file support.
- IDE-EXI v1/v2 support.
- AESND-powered audio.
- Minor performance enhancements.
- Some compatibility fixes.
- Graphics and user interface tweaks.
- Recognize the NTSC Zelda bonus disc.
Changes pitch according to emulation speed.
0: Auto – 1: 480i60 – 2: 576i50 – 3: 480p60 – 4: 576p50
Affects composite video, similar to GameCube output.
Recommended for lower-end CRT TVs.
- smbusername, smbpassword, smbsharename, smbipaddr
Automatically load a ROM file on startup.
I dont know how we all missed this, or whether Extrems has been keeping February’s builds under his hat until now, but this is great progress!
I also read over there that since Ingpereira’s fantastic work on dynarec for PS3, emu_kidid (emulatemii) made a few posts regarding this:
well we didn’t make it before march, I’m going to be mostly offline for about 45 days, so shortly has become a whole lot longer. that’s real life for you…
I’m going to be away from the next few days until mid to late April as I’m going on a trip to the states after my wedding to see all the tourist destinations my heart desires
The site will be at the whim of the moderators until I’m back, so play nice
I’ll try to check up on the site whenever I can via free WiFi, but when I’m back I’ll be motivated to get back and do some solid GameCube development
Exciting news indeed!