Loadiine v1.0 Back Up Loader For Wii U Released

iDelete posted this on the forum:

Loadiine, an app which can launch RPX and RPL files on your SD card, has been released by developer Golden95. The first backup loader for Wii U supports games such as Donkey Kong Country, Tropical Freeze, and Monster Hunter 3 Ultimate, however, the app requires a firmware of 5.3.2 and a Super Smash Bros disc.

Loadiine v1.0 Back Up Loader For Wii U Released

 

RPX/RPL and File Replacement Tool

– 1……Requirements

– 2……How to Use

– 3……Preparing the SD Card

/******************************************************************************/
/* Requirements */
/******************************************************************************/

– Wii U FW 5.3.2
SD(HC) Card (Up to 32GB, 64GB Untested)
– Super Smash Bros for Wii U (Disc)

/******************************************************************************/
/* How to Use */
/******************************************************************************/

– 1. Setup your SD Card (see below)

– 2. In the Internet Browser, Launch the included kernel exploit (www/kexploit)
(You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)

– 3. Relaunch the Internet Browser

– 4. Launch loadiine (www/loadiine-532), it should return to the Pause Menu. Exit to Home Menu.

– 5. Insert your SD Card into the Wii U, if it’s not already done.

– 6. Launch Mii Maker. The loadiine menu should open. Now, Select your App/Game using the D-Pad and press A.

– 7. Mii Maker will finish loading. Quit the application.

– 8. Launch Super Smash Bros and wait for your Game/Application to load.

– 9. Enjoy

– Note: When exiting the Game/Application, you must relaunch the Mii Maker and select the game again.
If you don’t, launching Super Smash Bros will result in a crash.

/******************************************************************************/
/* Preparing the SD Card / How to add a Game or Application */
/******************************************************************************/

Note: You may add multiple Games/Applications, but ALL STEPS are REQUIRED

——————————————————————————-

Setting Up RPX Files

1. Create a folder named “_RPX” in the root of the SD Card.
– ex : SDCARD/_RPX

2. In “_RPX”, create a new folder with the name of your app
– ex : SDCARD/_RPX/MyApplication/

3. Copy the game/homebrew RPX file to the application folder
– The RPX name MUST BE 4 characters long
– ex : SDCARD/_RPX/MyApplication/mapp.rpx

4. If your game/homebrew has RPL files, copy them to the application folder
– Do not rename RPL files
– ex : SDCARD/_RPX/MyApplication/library1.rpl
– ex : SDCARD/_RPX/MyApplication/library2.rpl

——————————————————————————-

Setting Up Data Files

1. Create a folder with the name of the RPX you want to add files for in the root of your SD Card.
– ex : SDCARD/mapp/

2. Copy all Files and Folders from the content folder of your Game/Application (… /vol/content/*)
– ex : H:/MyApplication/vol/content/data.bin -> SDCARD/mapp/data.bin
– ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/mapp/datab/datab.bin

——————————————————————————-

Setting Up Sava Data

1. Create a folder with the name “_SAV” on the Root of your SD Card.
– ex : SDCARD/_SAV

2. In “_SAV”, create a folder with the name of the RPX you want Save Data for.
– In this folder, create two empty folders : “u” and “c”
– ex : SDCARD/_SAV/mapp
– ex : SDCard/_SAV/mapp/u
– ex : SDCard/_SAV/mapp/c

——————————————————————————-

Summary

Your file structure should look like this if the above information was used :

– SDCARD/_RPX/MyApplication/mapp.rpx
– SDCARD/_RPX/MyApplication/*.rpl [only if application contains .rpl files]
– SDCARD/_SAV/mapp/u
– SDCARD/_SAV/mapp/c
– SDCARD/mapp/[content files/folders]

/******************************************************************************/
/* Limitations : */
/******************************************************************************/

– The total size of RPX and RPL files must be less than 20 MB
– Don’t go in the wiiu settings it breaks everything

/******************************************************************************/
/* Notes : */
/******************************************************************************/

– If you have problems with saves, try delete your Smash Bros saves.

/******************************************************************************/
/* Using the server (optional) : */
/******************************************************************************/

You can use the loadiine server to log the files opened by your application

– To do so, in “installer/launcher.c” :
– set USE_SERVER to 1
– set SERVER_IP to your address ip in hex
– compile the project

OR if you don’t want to compile the project :

– You can edit the /www-for-server/loadiine-532/payload532.html file
– look for text : “%uc0a8%u614a%u010a”
– replace the corresponding number in hexadecimnal :
– %uc0a8 :
– c0 => 192 in decimal
– a8 => 168 in decimal
– %u010a :
– 01 => 1 in decimal
– 0a => 10 in decimal
– ex : if you want to set PC IP address 192.168.100.164 :
– “%uc0a8%u614a%u60a4”

Note : Launch the server before launching loadiine, otherwise it will wait for it

/******************************************************************************/
/* Special thanks : */
/******************************************************************************/

– To everyone involved in libwiiu and webkit/kernel exploit !
– To the testers !

Feel free to modify and improve this software.

Golden45

Here is a video:

Download: Loadiine v1.0

Source: http://gbatemp.net

Visit The Forum To Discuss The Story: Loadiine v1.0 Back Up Loader For Wii U Released