Exzap has updated his Wii U Emulator to version 1.0.2, here are the changes:
*Improved accuracy of shader emulation (again).
*Improved the emulation of color and depth buffers.
*Implemented support for: Vertex shader textures, depth samplers and instanced rendering.
*Fixed a bug causing texture unit updates to be ignored
*Some attempts to get the emulator running on AMD graphic cards (but we are not quite there yet)
*If GLSL shader compilation fails the error is now logged to log.txt
*Lots of other small changes and bugfixes.
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